seminoles8-deactivated20161124 asked: I would actually have to disagree with you on one of the things you mentioned that you couldn't get behind in The Legend of Korra. Because honestly for me, I thought the villains for the most part actually range from good to great. Though I'd agree with you in the case of season 2's villain, who I feel is the weakest of them all.
(Putting in Read more for those who are avoiding spoilers for Korra)
Hey, just wanted to make this quick note now that Korra has finished up and everything and I have seen the finale. Don’t worry, I won’t say anything that spoils anything that happens. As more of I just want to speak my mind a bit on Korra as a whole.
You see, Legend of Korra in my opinion hasn’t really captured me as much as the original series that the series is a sequel to. It’s had it’s ups and downs, and while some of those ups are really, really good that can match with some of the best of A:TLA (Example of ups in the series IMO, the Series Finale that just aired. As well as an episode earlier that explained how the Avatar came to be). But the many downs have unfortunately really limited the series from reaching it’s potential (Ex: The Love Triangle from the first season, the lame fartbending jokes and childish stuff that was usually given to Meelo (Though to be fair there were at least two Meelo moments in the series that did legitimately make me laugh, one of which was actually in the series finale itself), most of the villains either too obviously evil and/or not that interesting or didn’t last long enough to really be all that effective, missed potential in several areas, etc.)
But at the same time, I don’t mean any disrespect to Korra because while I will forever maintain that it doesn’t hold a candle overall as a series compared to Avatar: The Last Airbender. Korra has had some really enjoyable moments that have made me glad that I’ve followed for the entire ride. I’ve enjoyed seeing new characters, seeing the return of some of the old characters, new inventive ideas, and seeing how the world that we loved so much in the original A:TLA grew in the many years that this series takes place after which.
All I want to say is, thank you Bryke, while Korra as a whole wasn’t perfect. I am nonetheless thankful that they brought another story within the same world that I have enjoyed watching ever since I first saw Katara and Sokka free Aang from the Iceberg.
Thank you so much :)
i-dream-of-twilight-sparkle asked: Just a quick question for ya, what characters have you been using the most in Smash 4 so far?
Oh sure! Here’s all the characters I’ve been using lots and are my top potential mains:
Rosalina & Luma: I’m not very confident in my R&L at the moment, and I think I need to do lots of training and practice with the character before I use her more, but I really love her moveset and want to get good with her.
Bowser Jr: Love his moveset so much, it’s fantastic.
Pit: Love how fast both he and his projectile is, makes him so fun to use.
Marth: My favorite character to play, the tipper mechanic is soooo fun and landing a tipper forward smash is the most satisfying thing in the woooorld
Ness: Been a main of mine since 64, and he’s soooo good in this game, almost too good even, I love it.
Other characters I’ve been using a ton and might main but don’t feel they’re as good as the above for me yet are: Shulk, Pac Man, Mega Man, and Sonic.
What about your characters verve, who are you maining? :3
Anyone else for that matter who would like to share and have been playing the new Smash, who are you maining and why? i’d love to read all your responses! ^^
Sonic Sonic Sonic
I can’t get enough of playing as him in this game. I still played with him almost every chance I got in Brawl. But I can definitely tell he’s far better then he was. His Up Smash in particular has become a really reliable kill move when a foe is at around 100% damage. And with how Sonic plays, it’s not that hard to rack up that amount of damage pretty quickly.
I think I’m still feeling out for any solid secondary mains. But for now especially since he’s been improved, Sonic is my #1 x)
sailorponies asked: Hey! I was wondering how your experiences were with the Sonic Boom games (Wii U/3DS if you have either). I was considering picking them up besides their bad rap. What's your opinion?
I’d wait until the price lowers a bit before buying it. I think they’re fair enough for Bargain Bin games. I haven’t actually played either of the Sonic Boom games. But either way, from what I’m hearing. It’s best to wait til’ they’re pretty cheap.
Or better yet there IS the Demo of the Wii U version that comes out on the 4th of this Month (There’s also a 3DS one out there already). So maybe when December 4th comes try out the demo to see how you like it, and the 3DS one too if you’re interested in that as well. (I might get the Wii U Demo myself sometime)
I don’t think it’s the “BIG DISASTER” “WORSE THEN SONIC 06” that some have been claiming. But it’s probably among the pile of pretty mediocre Sonic games at best. But there are some that have found some degree of enjoyment. But even those who fairly liked it weren’t too interested in playing more after the first run through the game. Which is why it’s best to pick it up cheap if you really want it. It’s a game that you might enjoy at least somewhat through the first runthrough but their might not too much there for you to do that perks up your interest in playing through a 2nd time. Don’t waste $50-$60 dollars on a game you’ll likely finish in a weekend and have little-to-no interest in playing more afterward.
Yesterday, I realized I had a little leftover cash in my Nintendo Network savings and thought I’d get a neat theme for my 3DS. Each one is only about $2 each. As there were 4 Sonic themes (Well, 5 counting the free Sonic Boom one but I didn’t bother with that) that I could choose from. They had a Sonic theme, a Amy Theme, a Shadow theme, and a Chao theme. I knocked out the Amy and Shadow choices immediately as I don’t super-like any of those two characters to have them as a theme. Amy’s comes with the hilariously cheesy My Sweet Passion theme that we hear in the Adventure games for her. And Shadow comes with Radical Highway from SA2. So it really came down to choosing between the Sonic theme or the Chao theme. The Sonic theme looked really cool, and I probably would have gotten it if it had a different song. You see all though everyone of the themes had a background music from the Sonic Adventure series. Sonic’s music is the Generations Remix of Seaside Hill. Which while nice, not really the song I’d like to open my 3DS to everytime. I probably would have chosen the Sonic theme if it was Escape from the City or even It Doesn’t Matter from SA2. Kinda strange that they didn’t do that since all three of the themes had background music from the Adventure games. But with the Sonic theme un-chosen, that meant I went with the Chao theme which also comes with the calming, relaxing music of the Chao Garden from SA2.
Which is what I’m talking about at least a iittle today. I’m not sure if I’ve ever outright said it, but Sonic Adventure 2: Battle is my favorite Sonic game of all-time. Not only that, but it was pretty much my first Sonic game to begin with (Though I got it with Sonic Mega Collection on the same day one Christmas Morning. SA2:B and Sonic Mega Collection both kind of introduced me to the series and got me hooked). The game left an impression with me that’s left me endeared to the Sonic series ever since. I loved going on the high speeds on levels like City Escape, going upside down on Crazy Gadget, and beating Final Hazard with Super Sonic and Shadow. I loved shooting things as Tails and Dr. Eggman. And even while the Treasure Hunting levels tended to be the most frustrating of the game, I found fun just flying around as Knuckles and Rouge as well. The levels just have a thrill to them that especially in the Sonic stages are fun to replay again and again once in a while. Playing to the awesome soundtrack as well. And even though I will definitely admit it’s not a perfect game, and what some of SA2 introduced would later end up screwing up the entire franchise’s reputation (Though mostly because they executed it way, way, way more poorly then the Sonic Adventure games did) later on when games like Shadow the Hedgehog and Sonic 06 tried to continue the Adventure Game’s legacy in quite a few ways. And I know that Adventure 2 doesn’t appeal to everybody in the Sonic fanbase and maybe in some ways a bit overrated. Perhaps there are objectively better 3D Sonic games, like there’s a good amount of people that pretty much believe Sonic Generations is the best 3D Sonic. Which I can certainly understand why, but I felt Sonic Generations was just a bit too short to my liking. Certainly the best Sonic game since SA2 for me, but nonetheless SA2 just consdiering the story mode felt like it wasn’t too short, and it wasn’t too long. I think it had the perfect sort of length that a Sonic game would ever need. As there are examples of Sonic games that are too short (as I said Generations is one, but there’s probably a few others) and some that are too long (Sonic 06, even discounting the amount of times you’ll likely have to restart levels because something bullshit killed you on your last life or the load times is just way too long for a Sonic game). It just feels there’s more of a variety of things to do in SA2 then there is in Generations when comparing the two and that matters to me even if the gameplay is overall more solid.
Though there’s one thing that Sonic Adventure 2: Battle has that no Sonic game before or after it that is another reason why I love it over any other Sonic game. And that’s the Chao Gardens. The way they did the Chao Gardens in particular in the game is the peak of what they’ve done with it thus far. You know they did it well, because people like me actually ended up having a fondness for these chao as if they were real life pets of ours. They may have been just virtual, but whomever were the people who helped design the Chao system made sure you liked caring for them and seeing them happy. They start out with such a simplistic but very cute design, and even the sound design plays a part in making them endearing like their cute “ooo ooo” that plays when they can’t even walk when they’re newborns. But going back to their simplistic designs, they also had a neat way of changing them like taking care of them with Heroes made them more Angel-like or taking care of them with the Dark side characters made them the Demon-like Dark Chao (But even Dark Chao could be very cute ^^) and also biasing a chao on a certain stat led to many other complex designs you could do with a chao. (It’s possible to make a Neutral chao, but in SA2:B it’s a bit difficult because you have to treat it pretty much equally with one hero character and one dark character. As otherwise it will become a Hero or a Dark chao instead. Pet it with on side you have to it once more with the other. Same with feeding and such. Starting with just the basic types in it’s first evolution, in a 2nd evolution you could have the chao get trait’s of a 2nd trait if you wanted to or get further into the same trait. (Run/Run Neutral and Dark Chao end up being Sonic and Shadow Chaos interesting enough! I actually have one of each in my Chao Garden file for SA2:B ^^). All I’m saying is, there’s just so much replay value in the Chao Gardens in not just making the different type of chao and making them Race or Battle. But some people like me like to legitimately care for these things and watch them live and everything.
Even when there was that one time I decided to try to raise a chao just to abuse it just to see some of the things that happen. I quickly just couldn’t bring myself to do it for all that long. So instead I dropped it off in the Chao Transporter and selected the Say Goodbye option (Which is essentially just deleting your chao). Cause I felt bad even when my I was intending to abuse it. But I’m actually really glad of that because that means I learnt something about myself. In that I can’t even bring myself to torture a virtual pet without starting to feel bad. It makes me feel like I have a good conscious that I would even care for things that aren’t actually alive in the same way I or even real-life pets are. They give you the option to abuse and torture these little creatures all you wanted, and I’m sure there are some that did take advantage of that knowing they’re not real and felt little-to-no remorse for it. But knowing that I didn’t, and I felt bad even for creatures that aren’t really alive alive. It just makes me feel good inside.
I know not everyone is into the Chao Gardens and may get easily bored with how long it takes for Chao to grow and such. But those who do find something special within SA2 because of the Chao Gardens because it provides a replay value that no other Sonic game before or since has provided.
Which gets me to how it’s weird Sega has not even tried to bring back the Chao Gardens in any sort of way since SA2:B. Because in this generation of gaming. I think a new Chao Garden could work wonders these days. Just imagine the system that worked so well on a Gamecube now upgraded with even more diversity and things to do with your chao for the Wii U or heck even just the 3DS! The latter could have a more complex version of the Pokemon Amie that was in Pokemon X and Y or if they did bring a Chao Garden to the Wii U either via a new Sonic game or even just a downloadable game that’s just about the Chao you could have the cute Chao in HD and use the Gamepad in a similar way to Pokemon Amie. And with DLC you could get more stuff for your Chao to play with, wear, or even outright change the design of your chao. Maybe even special Chao colors that are only available through Spotpass that is sent from Nintendo and/or Sega. The Chao Gardens are a hidden x-factor for many regarding SA2 and it could be again in future Sonic titles if Sega ever took the time and effort to capitalize on the idea. It just would really be cool if anyone were to ever realize the potential they could do with Chao these days when they already did a pretty amazing job back when the Gamecube was new.
Honestly, until a Sonic game that can have thrilling gameplay. As well as reasons to come back occasionally to the game like the Chao Gardens do for SA2:B then I’m not sure there will ever be a Sonic game that completely overthrows the game for me. I personally believe the best games provide a reason for you to come back to the game when is all said and done. And what both Sonic Adventure 2: Battle had in both the main gameplay itself and the Chao Garden provides. No other Sonic game before or after has as much reason to replay the game for me in SA2:B and that raises the game’s higher then any other in the series for a big reason as a result. :)
seminoles8-deactivated20161124 asked: I would like to know, what are your thoughts on the recent trailer for the upcoming Star Wars movie, how it is it so far?
Well it’s never a good idea to make too many assumptions of a film’s quality from a short trailer. But it seems nice so far, good or bad I plan on going to the theaters to see it. Cause I have been a Star Wars fan for a while now, and even with the Prequels where I recognize their flaws and all I couldn’t help but found ways to at least enjoy what I can from them.
What seems to be a new villain’s lightsaber is a bit of an odd design though. More so then Darth Maul’s double-sided saber. Though I hear from some the things at the side serves as an exhaust, as the Saber is a bit more crude then the ones we’re used to. Even so, those sides are awfully close to the hands. You could be dueling someone with that thing and with one slip of the finger, suddenly you burn your hand with your own saber making you drop it. Giving whoever was dueling you the chance to kill and/or prevent you from prolonging the duel..
seminoles8-deactivated20161124 asked: Ok while you have made a good point about how Sonic 06 isn't worthwhile regardless of the hilarious glitches/bugs, that still doesn't give Rise of Lyric a free pass for being more boring by comparison. I recommend checking out the reviews from more popular and experienced gamers like ProJared and Jim Sterling (Thank god for me) who have actually talked more in depth about the game, instead of a review from a Sonic "fanboy".
It’s boring but it’s not as much of a gauntlet to go through. Even people who go in playing Sonic 06 just to see how bad it really is usually just give up pretty early on especially if they’re told just how much or how bad some of the things coming up are. You could be laughing it up and be somewhat masochistic when going thorough the first levels or so. But knowing you still have a lot to go through can really strain things, especially as the game gets even worse and worse as you go on.
Rise of Lyric is much shorter, the characters are actually fairly playable, and on normal circumstance it’s just a mediocre action platformer that just doesn’t stand out.
Sonic 06 certainly stands out more then Rise of Lyric. But for all the wrong reasons.
seminoles8-deactivated20161124 asked: Though here's the thing, I actually find Shadow the Hedgehog to be a fun game (it has its problems sure; especially with giving Shadow amnesia, and making Dr. Eggman into an annoying boss, so you could say that its a guilty pleasure). Also with Sonic 06, as bad as it is, it's entertaining in finding out all of its hilarious glitches/bugs. That's something I can't say the same with Rise of Lyric, where it isn't just bad, but that it's also boring, and there's just nothing worthwhile about it.
A game that is entertaining to find it’s bugs/glitches doesn’t make it a worthwhile game. And while I will say Sonic 06 probably has more on the entertainment value due to it’s reputation. That doesn’t make it a more competently designed game.
I think a big part of though is Game length. Even if by some miracle you go through 06 without having to repeat levels that take you more then 10 minutes because something bullshit killed you on your last life. The game is still very long, even without mentioning the loading screen. it’s simply too long of a game for Sonic. And most people who play the game for the first time will be spending hours and hours if they even dare try to push through the game. Especially if they don’t learn that they need to save every so often which is possible because they may have not got the warning that Sonic 06 doesn’t autosave.
Rise of Lyric however can be finished in one short weekend even on the occasion a game breaking bug might force you to restart the level. Rise of Lyric is more of a rental and/or bargain bin game where it’s not wise to buy it at full price but only having the game for a temporary amount of time for a small amount of cash or just waiting til’ it’s really cheap cause the game’s short enough that you can finish it in just a few days. Rise of Lyric is more of a game you can complete once fairly quckly and you’ll be all done with it afterwards even if you fairly liked it.
Though really, if you want to understand how I feel about 06. And if you have the time to see it, I would really recommend seeing the Great Clement’s review of Sonic 06. It’s 7 parts and the total runtime is about 3 hours but to truly understand why I feel it’s no contest that Sonic 06 is the worst in the franchise and likely always will be, it’s best to see it.
Similarly, my thoughts on Rise of Lyric are also pretty much akin with the thoughts of the same guy who made that Sonic 06 review where he posted his thoughts in a nearly half-an-hour vlog.
seminoles8-deactivated20161124 asked: Actually I would have to respectfully disagree with you on calling Sonic Boom average. Because honestly, it's not even average, the game is just plain boring/bad. Don't just take my word for it, well-known gamers including ProJared and the renowned Jim Sterling have said that the game is terrible and even worse than Sonic 06.
“The game is terrible and even worse than Sonic 06.”
No. no. no. NO.
I’m sorry, but there is no way I can consider any game in the entire Sonic franchise. Including Rise of Lyric, to be worse then Sonic 06. It’s a literal impossibility to me.
I’m not saying Rise of Lyric isn’t a bad game. But I think it’s more on Shadow the Hedgehog and Sonic Chronicles type of bad.
Saying it’s anywhere near Sonic 06 bad is a gross exaggeration.
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